Emberkeep
Emberkeep — an incremental game of the Long Night
A small, quiet game about keeping a fire lit through a very long night.
You tend one hearth at the edge of a frozen dark, shelter the folk who find their way to it, and send careful expeditions out to take the world back a cold mile at a time. Between the numbers there's a story — of what the night took, what's still out there in it, and what a keeper is really for.
It's mostly reading and small, unhurried decisions. No timers demanding your attention: play for a few minutes, or leave the fire burning while you're away and come back to it. The whole first night — all thirteen regions, and its ending — is here.
Made by a very small studio. If it keeps you warm for an evening or two, that's more than enough.
| Updated | 5 days ago |
| Published | 8 days ago |
| Status | Released |
| Platforms | HTML5, macOS |
| Author | Bardic Knowledge |
| Genre | Simulation |
| Tags | Cozy, Dark, Exploration, Incremental, Indie, Minimalist, Singleplayer, Story Rich, Text based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |
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Comments
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wow. i thought i was a nerd.